The 3D LOOK

I'm often mystified by people who tell me they don't like the "look" of 3D. So here are two very different examples of 3D.

The first is the very toony Kaelou, crazy slapstick, heaps of squash and stretch. I also love the colour in the backgrounds.

Second is the uber realistic Disappear, not so much my cup of tea, but you have to respect the craft
put into it.

Surely there must be something between these two that tickles your fancy. :)





4 comments:

Sam said...

Who are these people. I want names.

On the first page of this blog alone there are a dozen styles that couldn't be categorised as the same look.

Although they're usually short films, it's the feature films that tend to look a bit more generic.

I understand what people mean by the "3D Look", and I'm gonna call it the Shrek look. It sits in that uncomfortable middle ground where they can't seem to decide if it's realism or a cartoon that they want (especially with the human characters), and it ends up failing at both.

Ian said...

Yeah I was just watch Shreck 2 on telly the other night and commenting on the odd feeling it gave me.

Its the Uncanny Valley (look it up on Wikipedia).

Its usually new students who have come to our course because the word traditional was in the description that make these bold sweeping statement about what kinds of animation "rule" or "suck". To me "traditiional" describes the aproach to the animation more so than the specific medium. But I guess if I'm gona go around making up my own definitions for things then its bound to cause some confusion :)

Sam said...

hehe, I was going to mention the uncanny valley but I thought it would need too much explanation.

I had the same idea when I started the course, but I'm loving the versatility of 3D now. The Fratellis clip with the cowboys from a few posts back is the perfect example of the kind of unique art direction you can achieve.

Cassie said...

I find 3D differs, on whether the animatior put enough time and effort into it and they used the timing to their advantage...
I couldn't place what was going on until I joined the course and then I understood...
you have a beautifully rendered piece of animation were the timing is wrong and yup, it looks (and feels to animatiors) like crap...
and that's what I call bad animation...