In a Nutshell
I was reading an article that contained notes about screen writing that were taken at a talk by Andrew Stanton (writer and director of Finding Nemo). I found this awesome quote, he is speaking about writing for animation here, but I think it applies to the whole animation process. Its why we work with key frames first, why its important to start with a rough version of the animation, and why you need to get feedback form others throughout the process.
"Writing is rewriting -- the story will emerge as one rewrites, and the first draft is always nothing more than a starting point. Therefore, "be wrong as fast as you can" -- blast out that first draft, then dig into the rewriting and do the real work."
See how this could just as easily apply to the animation process itself. Get it down on paper as fast as you can and then start thinking about how to improve it. When you talk to others they may suggest things you would never have considered, the scene will slowly start to reviel its self infront of you. You have to be willing to get it wrong at first, in order to get it right.
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