3 perspectives for the price of one
This latest article from the Character Design Blog is a real gem. An interview with 3 young character designers.
I love this bit, "I've learned a ton from Jason Kim and Jed Henry about the importance of creating a character based on the story they are in, rather than, creating a character and making a story out of it."
This is one of the many reasons I'm always on about line of action. If you force yourself to answer, "Where is the line of action and what dose it mean?", then you are forced to consider the characters context before you draw.
If you're finding all the text a bit hard to get through, make sure you check the many sketch examples at the bottom of the post.
1 comment:
BYU sounds like it has a very interesting animation course. I note all their life drawing models wear underwear, it seems. The sketch books show some nice character designs and pose (LOA etc) studies.
Pixar seems to rate the grads quite highly and their graduate films seem to be picking up awards each year.
It's worth Googling the course and checking out the samples.
I only got through the first 3 paragraphs of the article before I went off searching the course the animators did (one of them also went to Sheridan).
Don't be put off by the mention of 'church'.
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