tag:blogger.com,1999:blog-30997462.post6097751903834605579..comments2023-09-30T23:03:03.093+10:00Comments on A R C: Ian's Rambles - SHORT StoriesIanhttp://www.blogger.com/profile/00237535505835764126noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-30997462.post-26429664636233348632008-02-11T14:15:00.000+10:002008-02-11T14:15:00.000+10:00I adore the pool-playing analogy in the SynchroLux...I adore the pool-playing analogy in the SynchroLux blog, and will start repeating it as a mantra. Camera setup is my business currently and I still get it wrong sometimes, even though I have studied Bruce Block's book too. (If you haven't, and you want to be a filmmaker not just an animator, then you should.)<BR/>It's quite possible that this worked perfectly as an animatic, but the animator chose, in their wisdom(!) to end the first shot with Verne looking the opposite way, leading the eye to the wrong side of the screen.<BR/>As you can see from this example, layout artists tend to know a little more about cinematography than your average animator, and as such should not be ignored on that point. They don't create those animatics just for fun.Kristihttps://www.blogger.com/profile/17830524848087220070noreply@blogger.comtag:blogger.com,1999:blog-30997462.post-42447052085515889202008-02-07T11:17:00.000+10:002008-02-07T11:17:00.000+10:00It was preceded by, "MOST of the production time w...It was preceded by, "MOST of the production time was spent in the animatic stage."Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-30997462.post-53966429678132756462008-02-07T11:16:00.000+10:002008-02-07T11:16:00.000+10:00I do believe one of the gold nuggets of advice, (I...I do believe one of the gold nuggets of advice, (I may have already heard a few times at school), in the planning/ storyboard phase for <I>"Timmy's Christmas"</I> was:<BR/><BR/><B>"Ultimately, you can't polish a turd (unless you have an extremely solid diet)."</B>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-30997462.post-37923710966250172712008-02-07T11:08:00.000+10:002008-02-07T11:08:00.000+10:00"Phew", taznik for explonkinating. My EGO is huge ..."Phew", taznik for explonkinating. My EGO is huge since I realised I took on a complicated scene and got something out of it.<BR/><BR/>Also I found this: <BR/><BR/>With a lead in that goes, <B>"The world's first near fatal production! 1 minute of animated cartoon goodness produced in less than 8 short days!"</B> <BR/><BR/>How could an animator go past it?<BR/><BR/>But remember, 'Curiosity killed...'.<BR/><BR/>1 minute of animation, well we've been talking about short narratives, so it's worth a comment, maybe even an ARC blog post all its own? (more for the process than the story or animation).<BR/><BR/>It's a very detailed blog post on the whole process of making the 1 minute film.<BR/><BR/>This discovery came via Cartoon Brew. <BR/><BR/>The link is:<A>http://katzenjammerstudios.blogspot.com/2008/01/timmys-christmas-aka-1-cartoon-8-days.html</A> <BR/><BR/>The film has images (like the use of robots) that some viewers may find disturbing.frankhttps://www.blogger.com/profile/12222027220337107714noreply@blogger.comtag:blogger.com,1999:blog-30997462.post-27138736920011765372008-02-07T10:55:00.000+10:002008-02-07T10:55:00.000+10:00Curse my stubby fingers! I know I'm a bad speller,...Curse my stubby fingers! I know I'm a bad speller, but I do know how to spell "fast", honestly :PIanhttps://www.blogger.com/profile/00237535505835764126noreply@blogger.comtag:blogger.com,1999:blog-30997462.post-76210795374952911542008-02-07T10:47:00.000+10:002008-02-07T10:47:00.000+10:00I'll get 'fasts'... oh no , that sounds painful! ;...I'll get 'fasts'... oh no , that sounds painful! ;) Is it like the 'runs'?...<BR/><BR/>"Smile", the short film DJ the AnimationMentor student is working on has a really nice story.<BR/><BR/>It's about 1min 10s. <BR/><BR/><A>http://au.youtube.com/watch?v=wsTsChQkDyo</A><BR/><BR/>An emotional story with subtle acting.<BR/><BR/>Unfortunately, no walking or running. The push/pull action is on the cupboard door (there may be some twinning of the pose there). There is good weight in the sitting action and nice balance throughout.<BR/><BR/>He's chasing subtlty and is well on the way to achieving it, I think.<BR/><BR/>Hopefully I'm starting to see things like an animator. It feels like it.<BR/><BR/>You know, like a child sees everything at child head height but as they grow taller their perspective on things changes. Then one day they look up.<BR/><BR/>Hey! Maybe there's a story idea right there?frankhttps://www.blogger.com/profile/12222027220337107714noreply@blogger.comtag:blogger.com,1999:blog-30997462.post-27217893182340535532008-02-07T09:55:00.000+10:002008-02-07T09:55:00.000+10:00That was a very complicated scene, 3 characters al...That was a very complicated scene, 3 characters all talking and physically interacting. You will get fasts Frank. Trust me. :)Ianhttps://www.blogger.com/profile/00237535505835764126noreply@blogger.comtag:blogger.com,1999:blog-30997462.post-35101952767388683282008-02-07T09:45:00.000+10:002008-02-07T09:45:00.000+10:00That 12 second animation I made las month (rushed ...That 12 second animation I made las month (rushed at the end and never finished) had so much more I could have done.<BR/><BR/>12 seconds! <BR/><BR/>One main failing was having too much going on and not properly leading the eyes of the audience through the scene to tell the story.<BR/><BR/>Also the inanimate stage elements detracted from the animation.<BR/><BR/>12 seconds!~~~ A minute looks like a huge mountain. Matbe in 3D, maybe in 3D...<BR/><BR/>If it is at all possible I'm aiming for a narrative of about 10 seconds and hope to achieve all the required components within that time.frankhttps://www.blogger.com/profile/12222027220337107714noreply@blogger.com